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thing you've caught onto something there, after running it for a while (maybe not long enough) it can feel cyclical.

I'll definitely add in the time-lapse, and some sort of a pattern detection over the agent positions/actions - shouldn't be too tough given the graph structure of the world.

for the ncase.me - super interesting way to visualise it - the polyworld example someone gave before also had a 'view' into their worlds. on the preconceptions, maybe running two parallel experiments and comparing the outputs might work best? thanks for the pointers - let me know if you've got any ideas on how to approach.



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