1) I swear I clicked a couple times on less than $10, and was shown less than $25. Bug maybe?
2) If there are no items that match a filter, the filter shouldn't show up. If you have items in the $15-$50, and I click on Less than $10, I'm just going to be annoyed.
3) Unless I am missing something, there is no way to sort search results. I would potentially like to be able to sort based on release date (how much are new games?) and price (what's the coolest game I can afford?) and popularity (what's selling best right now, a great deal?)
4) Are you just adding the shipping cost into the seller's cost and then saying the shipping is free? The prices just seem a little weird. I guess seeing the total price is kind of cool.
6) http://www.dawdle.com/help/index.php/sell-problems/
- I don't understand the refund policy. So someone is going to buy my game on the website via CC, and then if we work out an arrangement, I'm going to reimburse them via check off-site? I understand you are trying to limit refund charges, but this seems like one of the weakest portions of the selling process, imho.
All around, this is looking pretty nice. At first I was a bit skeptical, thinking that this doesn't offer much more than Amazon Marketplace and/or Ebay, with much smaller audiences. However reading the responses here shows that the lower fees and simplicity of the process is a win for the seller, if not necessarily the buyer. You should really stress these advantages to first time and/or potential sellers to get them interested.
Any chance you will let users offer compound Standing Offers? For instance, I'll buy 10 copies of this item at a certain condition for X. Or I'd pay $Y (total) for games a, b, and c.
1) I swear I clicked a couple times on less than $10, and was shown less than $25. Bug maybe?
2) If there are no items that match a filter, the filter shouldn't show up. If you have items in the $15-$50, and I click on Less than $10, I'm just going to be annoyed.
3) Unless I am missing something, there is no way to sort search results. I would potentially like to be able to sort based on release date (how much are new games?) and price (what's the coolest game I can afford?) and popularity (what's selling best right now, a great deal?)
4) Are you just adding the shipping cost into the seller's cost and then saying the shipping is free? The prices just seem a little weird. I guess seeing the total price is kind of cool.
5) http://www.dawdle.com/help/index.php/buy/ - Your buttons aren't right, and you don't use your Standing Offer terminology.
6) http://www.dawdle.com/help/index.php/sell-problems/ - I don't understand the refund policy. So someone is going to buy my game on the website via CC, and then if we work out an arrangement, I'm going to reimburse them via check off-site? I understand you are trying to limit refund charges, but this seems like one of the weakest portions of the selling process, imho.
7) http://www.dawdle.com/help/index.php/sell-problems/ - I completely don't understand the answer to the question about the damaged item. Am I missing something?
All around, this is looking pretty nice. At first I was a bit skeptical, thinking that this doesn't offer much more than Amazon Marketplace and/or Ebay, with much smaller audiences. However reading the responses here shows that the lower fees and simplicity of the process is a win for the seller, if not necessarily the buyer. You should really stress these advantages to first time and/or potential sellers to get them interested.
Any chance you will let users offer compound Standing Offers? For instance, I'll buy 10 copies of this item at a certain condition for X. Or I'd pay $Y (total) for games a, b, and c.
Keep up the good work. Will bookmark you.