Sadly MS may well have been the very entity that institutionalized this behavior.
For example, they included an exception in their memory protection code for SimCity. This because said game held a "use after release" memory bug that had gone undetected. And rather than have the game crash on later MS product releases, MS put in said piece of code.
For example, they included an exception in their memory protection code for SimCity. This because said game held a "use after release" memory bug that had gone undetected. And rather than have the game crash on later MS product releases, MS put in said piece of code.