They're not typically used for passenger cars, but semi truck drivers and first responders use them since they're visible from farther away in both regular and low visibility situations like fog, rain, and at night.
One workflow that some artists use is that they draw with ink on paper, scan, and then digitally color. Nothing prevents someone from generating line art using generative AI, printing it, scanning it, and coloring it.
And what if someone just copy pastes something into Photoshop or imports layers? That's what you'd do for composites that mix multiple images together. Can one copy paste screenshots into a multi layer composition or is that verboten and taints the final image?
And what about multi program workflows? Let's say I import a photo, denoise it in DxO, retouch in affinity photo, resize programmatically using image magick, and use pngcrush to optimize it, what metadata is left at the end?
They don't call it C++ because that sounds too difficult. But it's literally, not like a simplified subset that compiles into an IL using a formally proven tool, but as in literally compiled using GCC as, C++.
it's literally the hello world of micros. get an arduino, plug it into the usb, install the ide, new -> example -> 01. Blink. Press Run. Cool you have now blunk a led. Now use AI to draw the rest of the owl.
It's easy once you've done it - but before you've done it (for me at least) it was much easier to just install a Linux on a Pi and run a bash script than to learn how to program an Arduino.
(Of course, there are those to whom an Arduino is an overpriced piece of junk and they don't understand how I can't solder a three cent chip myself.)
But let's be realistic - all of these things are like my Steam library - purchases made but never used (I have a drawer full of Pis and other SBCs, and Arduino dev kits, etc. Someday I'll have time time time!).
As well as a GUI to easily flash devices and view the output from the serial port, as well as import libraries that do all of the hard work like say making a serial port on any microcontroller pin or control external devices like light strips or displays.
I'd assume the average user on HN should be able to figure it out pretty easily.
You can run steam in big picture mode, and there are ways to add links to games from other game stores to steam such as https://github.com/PhilipK/BoilR
I'm aware, but that is indeed a great thing Steam offers. I think it's janky enough that if there's one way to out-steam Steam it might be making the broader PC gaming universe as plug-and-play into a console experience as possible.
I think this is still a place that steam does well - sure there is some jank, and definitely things left to be desired, but my two cents:
I fired up my…decade old? Steam Link the other day, got steam link clients on my phone, set up a couple steam accounts for my partner and kid, and turned on Wake on LAN on my desktop.
The streaming experience is _smooth_ whether it’s my phone or the TV, it Just Works and we can all play from our own libraries anywhere in the house.
I do wish Steam would clean up some of the pain points - in particular, not being able to switch users from a Steam Link feels like a huge oversight.
I haven’t touched much for gaming in MS’s world outside of just having windows by default, so no Xbox’s around since the 360, and I also really don’t know anyone who uses one. My friends are either PC or Steam, with a handful of us also on Switch. In my world and surrounding orbits, the Xbox is all but a meme at this point
I definitely notice a difference in my desktop as the host (better everything, hardwired to the router) than my partner’s old HP, but they both do well enough.
It’s probably also important to note that the most we’re pushing it for is usually either Fallout 3 or StS2, neither of which need impeccable performance or low latency inputs.
Still, for our needs, it works great, and afaict is on par with both Nvidia and PS4/5’s remote streaming in terms of performance.
Agreed. I have a steam deck and my wife uses big picture mode on a PC. And both are full of jankiness that you don't get with something like the Switch. I actually bought a steam deck expecting a Switch-like experience, and man was I disappointed. Even the streaming is lacking compared to what Sony offers on the PS5.
I do wish Valve would spend some of their infinite money on sanding off the rough edges of Steam.
Sounds more like an intern who accidentally forked a repo under the Microsoft org instead of their personal account.