As a Chinese kid, I remember first coming into contact into Chinese philosophy around 11 or 12 and it was basically impenetrable. Comics like these by Tsai Chih Chung (Cai Zhi Zhong) in Chinese helped me "get" some of it:
Probably because most users are blissfully ignorant of the less ethical bits of how Yelp conducts its business.
As long as there isn't a huge discrepancy between the expectation and the services/goods rendered, most people can't tell the difference over something that is largely subjective anyway.
This and many users are hooked on the social networking effect where other users are liking their reviews. Twitter is much the same - you get a constant stream of endorphins every time you see people liking and retweeting your crap. It's socially toxic but effective.
I played Underrail a while back but didn't get too far. I do want to go through it fully at some point. Is it worthwhile? I also heard the developer is working on an expansion pack of some sort.
Speaking of modern Fallout 1/2, this game just came out:
The first Dragon Age is arguably a spiritual successor.
Dragon Age II was largely panned by Bioware fans as it got a lot more action oriented and less RPG/choice driven.
Dragon Age: Inquisition is basically unrecognizable to Baldur's Gate days, as mechanically it's more similar to Mass Effect 2 than old time RPGs. That game was 90% pulp fantasy open world quest completer with decent combat/skill syngergy. But the last 10% uncovered some story bits that really made me go "wow I want to know more".
I learned English by trying to figure out how to navigate menus in Warlords II and Castles II.
I played Baldur's Gate and barely understood the plot. A few years later, I eventually got to Planescape: Torment and actually managed to understand it.
OpenTTD is amazing. A group of friends of mine often have online games over the Christmas holidays. The only time everyone are able to play at the same time.
I have also been playing a little CorsixTH, the open source reimplementation of Theme Hospital. Theme Hospital came with Swedish translations, which are close enough to Norwegian that I was able to understand it. No dictionary needed!
I think you're largely referring to sites that work based on their content, and not their workflow. i.e. site you interact with to consume content.
Most of those sites are "free". People are willing to wait for things that they want to consume and are available for free, up to some limit.
If we're talking about websites that offer some sort of utility -- i.e. it does something for you and you need to interact with it often. Then its responsiveness is likely going to be a much bigger factor.
If gmail loads your inboxes and emails in hundreds of milliseconds but yahoo took several seconds, and a person needs to respond to lots of emails during the day, I'm sure the person would develop a preference for the former if all other things are equal.
> People are willing to wait for things that they want to consume and are available for free, up to some limit.
Right, they are going to wait 4-6 seconds and then maybe go back if the page doesn't load.
But that's an insane amount of time which is why I think most people don't really care about bloat until they think "hey this isn't working".
But I concede that you have a point with the tools vs websites to consume information. There is no difference for me personally, loading and reading a website is part of using it.
I think there's a sense of conclusiveness when "to the ground" is added. Something drops or falls can still be caught, but the author didn't leave that ambiguous.