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Missed this, thanks for sharing!

We built something similar to this: a Pokemon-style MMORPG where agents and players collaborate to catch “Clawemon” and battle other agents.

We posted it online and surprisingly got a lot of negative feedback from users mentioning they would never spend valuable tokens on playing a game.

Our intention was to create an interaction experiment to see how agents interact with each other and with their human companions. We ended up making a pretty fun game in the process, which we're still working on.

Bring your own inference as a potential future of gaming does not seem too far off.

For anyone interested here is the HN post: https://news.ycombinator.com/item?id=47849872


This reminds me of an app we made awhile back with the sole purpose of finding 'Boredom'.

TLDR on the app is that you join real time 'boring' livestream rooms with random people.

The app never did really take off, but I still would love some fresh ideas around combatting information overload (outside of the 1000's of screen/content blocking type apps)

https://news.ycombinator.com/item?id=47926461


This would make an amazing educational tool

Any founders out there using AI to solve this? ;)


Google tried, but no apes were impressed with nano-scale bananas.


The apes were so angry about it they claude the researchers eyes out.


In theory it should build in Linux (electron) but we haven't tested it yet. Things like the imessage integration wouldn't work. Thanks for asking!


Great question! It actually takes advantage of the sub-agent swarms since it is directly connected to your Claude Code instance.

We want to implement agent teams as well, but it is still an experimental Claude Code feature. So it's more of a secondary priority right now.


Yes, we actually added it because we were getting impatient with how long some implementations were taking. Appreciate this comment - thank you!


Completely agree, we found it helped explaining it to our non-technical friends as well.

We do have thinking bubbles but they only show up based on the task the agent is doing. Perhaps we'll add a toggle or something to give people the option to have them always on.


That's a great heuristic. We'll definitely have to implement something like this. Thank you for this!


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